1. Players must be 18 years of age or older
2. Players must have a working microphone and communicate in English only
3. Players should remain In Character (IC) at all times. If a game breaking issue or rule break occurs, remain in character and role play out the situation - to the best of your ability; a support ticket regarding the issue may be filed after the fact in our discord.
4. Players should only use /report to file a player report for an immersion breaking rule issue or overly disruptive individual
5. Players should only use /ooc to ask a question or provide help for RP stopping technical issues
6. Players are responsible for any actions made from their account. If you share, allow, or fail to secure your PC from others, you are still responsible for any actions that occur on your account.
7. Players are not allowed to advertise other roleplay servers
1. Except through the official RedRiverRP tip4serv, players are not allowed to purchase items, money, or services in the game using any form of real world currency or compensation
2. Players are prohibited from exchanging RedRiverRP store items, or the promise of gifting such items, for in-game currency or other items of significant value
1. Players should not quote or allude to server rules in game
2. Players should not refer to other servers in game
3. Players who use racist, derogatory, anti-LGBTQ+ language, or roleplay sexual assault will be permanently banned, NO QUESTIONS ASKED
4. Players should not bait the police into a hostile interaction / purposefully draw police into a scenario without any form of meaningful RP (cop baiting)
Example: Driving up to the parking lot of a police station and smoking meth, then running away and instigating a pursuit
Example: Standing on top of police cars to get a reaction from the police
Example: Horn spamming or doing burnouts in front of the police
5. Players should not insert themselves into scenarios or shootouts between other groups or a group and the police as a third party. This includes staff ran events, such as, Merry weather transports
6. Players should not transfer any assets to another player without prior in-character reasoning
7. Players should not engage in harassment of community members
1. Suicide, miscarriage, and abortion RP are not permitted
2. Your character’s name must be reasonably realistic, appropriate, and must not resemble famous people
3. Players shall RP out any injuries obtained in game and their character actions should take these injuries into consideration. This includes any injuries recently addressed by EMS or at the hospital
4. Players should not take another player far out into the ocean and dump them without a valid RP reason
5. Sharing of hidden illegal locations and processes without sufficient roleplay is not permitted
6. In order to rob a player, you must be directly involved and have a valid RP reason to do so. You should not be pocket wiping players (taking most or all of their items), using it as a farming tool or robbing incapacitated players you come upon without having been involved in the scenario
7. Players should not strip other players' vehicles of customizations
8. Players should not kidnap another player for more than 15 minutes without their consent. An absence of objection to being held longer than 15 minutes is considered consent
9. Players should not kidnap or hold EMS/LSFD personnel hostage at any time while they are on duty
10. Players should not kidnap another player while they are locked in a menu (hairdresser, clothing store, banking, Los Santos Customs, etc)
11. Players Roleplaying as Law Enforcement Officers are prohibited from participating in any form of corruption Roleplay
12. Players are prohibited from doing a mechanical robbery within 20 minutes of a server reset
13. Players should not engage in behavior that could negatively disrupt the experience of other players.
14. Players should not spam your car horn for the sake of spamming your car horn
15. Players should not purposefully draw police into a scenario without any form of meaningful RP (cop baiting). Example: walking up to a police officer at a police station and smoking meth, then running away.
16. Players should not insert themselves into scenarios or shootouts between other groups or a group and the police as a third party.
17. Players must not transfer any assets to another player without prior in-character reasoning. Asset dumping will result in your character being deleted and the assets transferred being wiped.
1. Players should not use violence against another player or group without role play leading up to the event. You must either state a clear and reasonable demand to an intended target, with reasonable time to respond, or there must be adequate RP leading up to the event in such a manner that all parties recognize the sense of tension and hostility
2. Hostile RP is valid for 30 minutes from the point of initiation
3. The use of a ‘hit man’ is not allowed. You are allowed to work with other players to track an individual down, however you are responsible to RP out the scenario yourself.
4. You may use a vehicle to damage/incapacitate another player in immediate, last resort self defense (as in, there is no way to leave an area without driving through/over the person in your way)
5. Vehicles may also be used to escape a barricaded location, or to disable (in a reasonable PIT or barricading way) another player's vehicle during a chase. All other uses of a vehicle as a weapon are prohibited
The following are considered combat logging if done by a player during an active scenario:
Disconnecting from the server
1. Re-spawning
2. Using Local EMS
3. Storing a vehicle in a garage to prevent police / other players from accessing it
4. Fleeing inside state provided housing (Downbad, Sandy Motel, Paleto Motel)
5. Fail Role Play (FRP) & Unrealistic Game Play (UGP)
1. You must not perform actions or utilize game mechanics which would pose a significant threat to your life in situations, nor actions which you would not realistically perform in the real world
Our developers work hard to create a balanced, enjoyable, and fair experience for all players in our community when it comes to game mechanics. The use of external tools OR bugs OR the use of workarounds that give you an advantage in game are considered exploits, which is a rulebreak. You must immediately report any discovered bugs or improperly working game mechanics and not utilize any bugs or improperly working game mechanics to your advantage.
1. Altering textures of blood particle effects to make them more visible (confetti, etc)
2. FOV beyond that permitted by the base game (using Flawless Widescreen or similar programs)
3. Adding permanent bullet tracers
4. Players must not use macros or scripts to automate functions in a manner which gives an unfair advantage over other players
5. Players must not circumvent the AFK kick system
6. Players must not transfer money or items between their own characters through any means, nor facilitate such a transfer
^^^^^^TRUST ME WHEN I SAY, WE KNOW AND CAN SEE THINGS, SO JUST DONT DO IT^^^^^^
1. Players must not use information gained outside of the game-play environment to their benefit
2. Players are not permitted to be in external communication such as Discord parties with other players while you are in game
3. Your characters should be unique and have no relationship to each other, or be part of the same gang or business
4. Power Gaming (PG)
Power gaming is the use of in-game mechanics or server rules to gain an unfair advantage over other players, control the narrative, and/or determine the outcome of a situation rather than letting roleplay determine the outcome. We do not support a must win or must lose mentality in RRRP. Your actions should be focused on promoting RP within and outside of your group.
5. You are not allowed to force a condition or belief on others, however you may choose to RP your belief of those situations. This includes:
6. supernatural RP
7. You cannot force a player to permanently kill one of their characters
8. Torture RP is permitted with the consent of both parties
9. Server restarts, timeouts, or disconnects should not be used to change the directions of a RP situation
10. Players should not drop items in areas you know other players cannot search or find them (dropping items out of the map bounds, through walls, etc)
11. Players should not retrieve vehicles from a car garage mid-pursuit with the police
12. Players should not misuse furniture items in houses/warehouses to create a fortress or pixel peeks
13. Players should not lock a property or business to avoid hostile roleplay that has started
You must value your life at all times and make reasonable attempts to preserve your life in any situation. This includes response to hostile interactions as well as avoiding risks in game which would jeopardize your characters health such as the following:
1. Using radio or phone
2. Activating panic button or alarms
3. Walking away
4. You must follow reasonable demands from a hostile player when you are in an indefensible situation. This doesn't mean that the first person to brandish a weapon gets to control the scenario as players are allowed to defend themselves from hostilities if an appropriate opportunity presents itself
5. Upon incapacitation of a player during hostile RP, neither player may re initiate hostile RP with, or attack the other players, for 60 minutes
6. Players should not intentionally put their life at risk by use their vehicle to block other fast (100mph+) moving vehicle(s)
1. The use of grenades or molotovs by law enforcement NOT allowed
2. The rights of all citizens must be respected, No illegal searches ect.
3. Photo evidence must be taken through the use of in server devices (camera, cell phone, Weazel News camera, binoculars, helicopter camera zoom etc). Exceptions will be made for photos that are not able to be obtained through the use of props (viewing radar, inventory, forensic evidence, documents etc.)
4. Body cam evidence is not permitted, either video or photo
5. Only aspects of photos that would reasonably be within view of the camera will be considered (Ex. photo views obtained in third person would not permit use of anything on the other side of a 10 foot wall)
1. Gangs are defined as any organized group of players that engage in illegal or hostile RP that have been approved by staff. Gangs, must have a backstory which includes how they were started, what their goals/mission are, identify their turf, etc.
2. The RedRiverRP staff reserve the right to disband any gang that breaks server rules or behaves in an overly toxic manner.
1. If you enter the server and are engaged in extremely aggressive hostilities with LEOs or other criminals right away, this shows staff that you aren't concerned about role play or backstory and are valuing gun play in a way that does not suit our community's expectations.
2. Active gang members should wear attire that matches style and color in such a manner that they are easily identifiable as a gang
3. Gangs are expected to participate in RP and should only engage in hostile activities if it makes sense as part of their RP Story
4. Groups should not be repeatedly targeting a group or player over and over, there needs to be reasonable options for an out and settling hostilities from both sides
5. Players engaged in crime RP should exercise reasonable fear of police, and jail time/fines are not to be treated lightly
6. Players may use aircraft for criminal activity between San Andreas and Cayo Perico/Yankton. Any other use of aircraft for criminal activity is is ok with staff approval
7. Players are prohibited from using submarines for criminal activity
8. During a gang war (or full-scale gang on gang interaction), a gang may only re-attack the rival gang after the rival gang retaliates, provokes another attack, or 6 hours have passed since the most recent attack from either gang. The 6 hour timer continues through server restart.
1. A "crew" will be the beginning steps of becoming an established gang in the server. During this time, staff will be monitoring your group to see how you will identify yourself and role play as a group.
2. No matter how well established your crew was in another server, or how close you and your friend group are, realistically a group would need to take time to understand the inner-workings of criminal behavior in a new place they've moved to. We expect to see an initial focus on building an identity, business relationships, and seeing what all the criminal world has to offer. Actions such as successfully completing robberies as an organized crew, or skillfully evading police pursuits are examples of how you can be hostile/aggressive to build your gang's reputation. We are NOT looking for new crews that enter the server with a “shoot ‘em up” mindset or that instigate wars with established gangs right away, as extreme hostility should have a back story and legitimate role play leading up to it.
3. During this period of being a crew, you will be able to do the following:
4. Show presence in an area that is not claimed by an established gang
5. Wear group Identifiers such as color(s),Masks,Kutte,Ect.
Trial Phase
At this point, a Crew has filed a Gang Application and has been approved by Staff to be in the "Trial Phase." The Trial Phase will last about 4 weeks, time can be extended if the Crew didn't make a great impact, or they will be told to reapply next cycle. During this phase, the Crew will now have the ability for the following:Claim Turf
Declare War against a rival gangEstablished
An "Established" Gang will be a crew that have completed the trial period and have provided a backstory to their group. developed an identity and have shown positive roleplay as a gang. All established gangs are approved by the Staff team post Trial Phase.Once approved by staff you will be able to participate in the following:
1. Criminal Events ran by Staff
2. Submit requests for custom clothing
3. Other mechanics for their gang
Players must be a part of a gang, and active for two weeks before participating in Gang vs. Gang hostilities
Gangs may not be involved in more than one gang war at a time
Gang Size (GS)
Gangs and or criminal player groups are limited to a maximum of 6 players participating in an illegal or hostile scenario, This includes:
1. Members acting as a lookout
2. Members acting as a getaway
3. Members ziptied or held hostage
4. Members in police custody
5. Members giving call outs/communication
EXCEPTION 1: During a prison bus breakout attempt, the individuals in custody do not count toward the maximum. These individuals cannot join in hostilities against the police once freed and must flee the area immediately
Gangs may ally together for roleplay situations and mechanical criminal activity, however they cannot ally together to target another gang/player group. They are still restricted to a total of 6 players per scenario.
Gangs may ally together to break gang members out of custody as long as they are not in custody for gang vs gang activity.
For the purpose of this section, a "raid" is defined as LEOs serving a search warrant on a gang hideout, business, warehouse or residence
1. LEOs must notify and liaise with staff (a moderator or admin) prior to raiding any location
2. LEOs must ensure the property owner or a business member with mechanical door access is online before starting the raid (will be advised by staff). If neither of these people can be found logged in within 1 week of the proposed raid date, this requirement is waived and the raid may proceed.
3. Gangs may not exceed 6 hostile criminals to defend a raid unless advised by staff. If advised, gang size will be increased to 10 hostile criminals for the duration of the raid
4. Gang members who learn of the raid OOC may log in to defend the raid but may not exceed specified gang size. Logging in mid raid to defend is not considered metagaming
5. LEOs must use no more than 10 LEOs if 6 criminals are permitted, and 14 LEOs if 10 criminals are permitted. Helicopter pilots and non-hostile LEOs in helicopters do not count toward the LEO count
6. Hostility must be kept in the general area of the location being raided
7. If LEOs back away from the location being raided, the raid will be considered finished
8. Once the raid is finished, normal gang rules are again applicable
LEOs may be granted warrants to shut down illegal locations through raids. The following rules are set out to ensure balance and a fair fight for both criminals and participating LEOs, as well as ensuring that raids do not cause a large impact on non-participating players
1. Gangs may only participate in ILRs if they are invited to participate in the ILR by server staff
2. Gangs may have up to 10 active hostile members per gang participating in the ILR
3. Gangs may invite non-gang members to participate in their defense in order to meet the 10 member limit if they wish
4. Gangs who learn about ILRs through word of mouth either IC or OOC may not participate in the ILR
5. Gangs participating in the ILR may wear tactical gear, but must wear a base clothing color other than black
6. Gangs must disperse and leave the area if a state of emergency is declared
7. Each gang participating in the ILR must wear coordinated colors that are easily distinguishable from other participating gangs